
2 days ago
Short-Long-Distance Love in Firewatch
Today Fran and Jason talk a walk through Wyoming with Delilah and Henry in Campo Santo's Firewatch from 2016. Don't forget to use your antlers!
Spoilers begin at 1:19:00
Credits
- Field Notes: How Devs Recreate Wilderness In Gameshttps://www.rockpapershotgun.com/making-of-ethan-carter-firewatch#more-243319M
- Firewatch: hope and heartbreak in the American wilderness
https://www.theguardian.com/technology/2016/feb/01/firewatch-american-wilderness-campo-santo
- The Art of Firewatch
https://www.youtube.com/watch?v=SdxQ3HlhTE8
- Firewatch's Wyoming fosters a bigger, weirder adventure than I expected
https://www.pcgamer.com/firewatchs-wyoming-fosters-a-bigger-weirder-adventure-than-i-expected/
- Why less is more when it comes to Firewatch’s beautiful trees
https://www.pcgamer.com/why-less-is-more-when-it-comes-to-firewatchs-beautiful-trees/
- Field Notes: How Devs Recreate Wilderness In Games
https://www.rockpapershotgun.com/making-of-ethan-carter-firewatch#more-243319M
- Firewatch: hope and heartbreak in the American wilderness
https://www.theguardian.com/technology/2016/feb/01/firewatch-american-wilderness-campo-santo
Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!
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https://linktr.ee/useyouritems
Follow Jason at: @skilled-drizzler.bsky.social
Follow Fran at: frantastico | Instagram | Linktree
Follow us at: useyouritems.bsky.social
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Art and Research by Francisco Martin
Editing by Jason Weiss
Theme music by William O'Rourke
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